Overall Rating: 3.5/5 Stars
B? th? time video gaming reached th? 16-bit console systems such ?? Sega Genesis ?nd Super Nintendo, here w?? a well-established library ?f fighting sports meeting, such ?? th? Mortal Kombat ?nd Street Fighter series. Here w?r? ?l?? plenty ?f comics-related titles t? ?h???? fr?m ?? well, w?th many Batman ?nd Spider-Man adventures ?m?ng th?m.
B?t one game sticks out ?? really aiming f?r th? well l???d comic book genre ?n ?n original, unique fashion: Comix Zone, th? Sega Genesis beat-?em-up th?t featured a protagonist wh? w?? a comics artist wh? gets sucked ?nt? th? pages ?f a comic b? one ?f h?? ?wn m?d? villains. Moving fr?m frame t? frame ??r??? th? pages ?f th? comic book, h? m??t ??? fighting moves ?nd combos, ?n inventory, ?nd puzzle-solving skills ?n order t? advance.
S? h?w d?d th?? game stand up t? critiquing?
Graphics
Th?? game looked splendid, w?th flashy graphics splashing ??r??? th? pages ?f th? now-life-sized comic book. In ?t? out ?f th?? world take ?n comic art, Comix Zone establishes a r?th?r unique proclamation ?n pop art ?n general, combining th? best ?f wh?t comics ?nd video sports meeting h??? t? offer ?n terms ?f appearances.
Sound
Th? soundtrack f?r th?? t?l? w?? bold, w?th dynamic tunes appropriately supplemented b? hard-striking effects ?nd voiceovers. Th? cutscene t? open th? storyline ?? punctuated b? a f????n?t?ng, pounding background track; th? fighting blows ?r? vicious, visceral, ?nd violent; ?nd th? voiceover work ?? sharp ?nd highly characterized. One drawback, though, ?? th?t th? voice actors ?l??? ?? much try ?nd fun ?nt? th??r voices th?t, sometimes, th? more improvised ?nd unique bits ?r? misunderstood (th? crouching green ninjas ?n th? sewers h??? a axiom th?? ??? th?t I h??? never, ???r b??n ?bl? t? know). Wh?l? th?? ?? regularly m?d? up f?r b?????? here ?r? easily read address foam present, sometimes shape ?r? completely lost, ?? ?n th? case ?f th? crouching green sewer ninjas.
Innovation
Wh?l? th? beat-?em-up formula h?d b??n done countless times before, ?nd even w?th items, Comix Zone really tread n?w impose a curfew ?n ?t? presentation ?nd originality, donation a completely n?w world t? become immersed ?n, ?nd th? lighthearted factor ?f a hero lost ?n h?? ?wn comic-book world. B?t beyond th? original design, characters, ?nd ?l?t, ?t d??? begun t? feel disused b? th? fourth level ?r ??.
Replay Value
Here ?r? two elements t? ?n? video game th?t ?r? critically valuable t? ?t? appeal: Difficulty level ?nd depth. If a game ?? t?? simple ?r t?? hard, ?r ?f here ?? n?t much t? d? ?n ?t, th?n a player w?ll n?t want t? keep playing repeated sessions. In th? case ?f Comix Zone, ?t d??? h??? issues here. Here ?r? ?nl? six levels, f?r instance. Wh?l? th?? m?? seem th? perfect length f?r ??m?, ?nd ??rt??n levels d? seem arduous, th? issue lies ?n th? coupling ?f levels against th? high amount ?f difficulty. Th?? ?? one ?f those titles th?t w??ld b? l???d b? hardcore gamers b?t, f?r m??t, w?ll ?nl? serve t? frustrate ?nd infuriate.
Wh?n ?ll aspects ?r? considered, Comix Zone ?? ??rt??nl? a ????ll?nt game, b?t remained a somewhat obscure title b?????? ?t w?? n?t remarkably spectacular. Yes, ?t looked pretty, ?nd yes, ?t w?? even fun fighting, b?t ?n th? ?nd ?t ?? merely another cartridge ?n th? stack ?f levelheaded Genesis titles, earning a firm three ?nd a half stars out ?f five.
Source: http://www.neimieipanni.com/641/retro-video-game-review-comix-zone-sega-genesis/
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